symbaroum-dev-docs
  • Introduction
  • Aspects of the Game
    • Character Creation
  • Technical Aspects
    • Data
    • Internationalization
  • Game Mechanics
    • Values
    • Attacks
    • Defense
  • Characters
    • Stats
  • Models
    • Aspect
    • Character
    • Character Template
    • Stats
    • Race
    • Persistence
  • Items
  • Character Creation
    • Procedure
  • Properties
  • Security
    • Roles
    • Auditing
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  1. Models

Aspect

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Last updated 6 years ago

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These are used to define complex relationships and configurations.

Aspects cover these and other components:

  • Abilities

  • Powers

  • Traits

  • Monster traits

  • Rituals

  • Boons

  • Burdens